The following is guidance from the ACT Monaro DGA for Pace of Play.
RULES OF GOLF
Two Rules of Golf address pace of play:
6-3. TIME OF STARTING AND GROUPS.
The player must start at the time established by the Committee. PENALTY FOR BREACH OF RULE 6-3a: If the player arrives at his starting point, ready to play, within five minutes after his starting time, the penalty for failure to start on time is loss of the first hole in match play or two strokes at the first hole in stroke play. Otherwise, the penalty for breach of this Rule is disqualification.
6-7. UNDUE DELAY; SLOW PLAY.
The player must play without undue delay and in accordance with any pace of play guidelines that the Committee may establish. Between completion of a hole and playing from the next teeing ground, the player must not unduly delay play. PENALTY FOR BREACH OF RULE 6-7: Match play – Loss of hole; Stroke play – Two strokes. For subsequent offence – Disqualification.
A number of Decisions on the Rules of Golf provide additional guidance. The ACT Monaro DGA Match Committee encourages all players in District fixtures, particularly the annual Pennants contests, to enjoy their rounds of golf in the spirit of competition and sportsmanship. Also, they should have respect for the enjoyment of other players on the course and play without undue delay. Unfortunately, too many instances of slow play during past Pennants contests have meant interruption of the flow of play and hence enjoyment of their match for players behind, as well as delaying members of the host club playing in regular club competitions. Golf Australia considers that a group of four players should be able to complete an 18hole round of golf in four hours – http://www.golf.org.au/site/_content/document/00009556-source.pdf
The DGA Match Committee notes that many District courses are capable of completion in 4h 30m by a group of four players – some may be less than this and others longer. Host Club Match Committees are invited to develop maximum pace of play schedules appropriate to their course and to make the schedule available to Team Captains/Managers as part of the protocol to ensure Pennants fixtures are achieving an acceptable pace of play.
The ACT Monaro DGA Match Committee and Host Club Match Committees have a mutual interest in combating slow play, particularly when member clubs are hosting several Pennants contests on a normal buy generic revia competition Sunday. The notes below have been adopted following consultation with Club Captains during 2015:
• to assist hosting Match Committees apply the guidelines consistently during the preliminary rounds of the annual District Pennants competition, and
• to assist Team Captains/Managers advise their team members on pace of play conditions.
ACT Pennants – Pace of Play GUIDANCE FOR HOST CLUB MATCH COMMITTEE REPRESENTATIVES
1. Remember that most players act responsibly regarding slow play so the published guidelines for inclusion in the Pennants competition conditions are not intended to be invoked lightly.
2. It is suggested, before arriving on the day of the match, you create: a. a “maximum pace of play schedule” – course specific – to help identify when a group has fallen behind an acceptable playing time – this could be made available to Team Captains/Managers via times printed on players’ scorecards, or via a printed schedule; and b. a “monitoring plan” – in light of the course layout – to enable you to move around the course to check progress of the leading group(s), and then those following.
3. Remind Team Captains/Managers before start of each contest of the “pace of play” conditions – particularly the need to keep up with the group ahead and to avoid breaching “out of position” conditions.
4. Remind players they are playing at the convenience of the host club, and that for matchplay in fours, any time to complete their match which is longer than the hole-byhole maximum pace of play schedule for the host course is considered an unacceptably long playing time and an impost on club members – particularly on Sundays.
5. When roving for multiple contests, stay at the starting tee until at least the first group from the last contest have teed off, recording on your “pace of play schedule” the actual tee-off times for the first player in each group (which should be kept as close as possible to the times allocated by the club starters).
6. Then use your “monitoring plan” to head for where the first group should be according to the schedule to check “pin-in” times and see if they are on pace – and thank/encourage/remind the players accordingly.
7. Work back through the field to pick up any slow groups. In going back through the field, there’s not much point going back further than about the 3rd hole.